Jump to content


Photo

Crafting Recipes

7 days to die crafting recipes crafting recipe to craft

  • Please log in to reply
41 replies to this topic

#1 //GG// rhinoCRUNCH

//GG// rhinoCRUNCH

    Lifts brah

  • Forum Admin
  • PipPipPipPipPipPipPipPipPipPip
  • 1,333 posts
1,316
Forum King

Posted 17 August 2013 - 04:55 AM

This is every recipe so far in the alpha.  These recpies can be found in your 7 Days to Die folder.
 
C: > Programs > 7 Days to Die > Data > Config > recpies.xml
 
<?xml version="1.0" encoding="UTF-8"?>
<recipes>
    <recipe name="Awning1" count="4">
        <ingredient name="yuccaFibers" count="1" grid="-1, -1" />
        <ingredient name="yuccaFibers" count="1" grid="0, -1" />
        <ingredient name="yuccaFibers" count="1" grid="1, -1" />
        <ingredient name="yuccaFibers" count="1" grid="-1, 0" />
        <ingredient name="yuccaFibers" count="1" grid="0, 0" />
        <ingredient name="yuccaFibers" count="1" grid="1, 0" />
        <ingredient name="yuccaFibers" count="1" grid="-1, 1" />
        <ingredient name="yuccaFibers" count="1" grid="0, 1" />
        <ingredient name="yuccaFibers" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="barbedFence" count="1">
        <ingredient name="poleBlockPowerPole" count="1" grid="-1, 0" />
        <ingredient name="barbedWire" count="1" grid="0, 0" />
        <ingredient name="poleBlockPowerPole" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="barbedWireCrafted" count="15">
        <ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="scrapMetal" count="1" grid="1, -1" />
        <ingredient name="scrapMetal" count="1" grid="-1, 1" />
        <ingredient name="scrapMetal" count="1" grid="0, 1" />
        <ingredient name="scrapMetal" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="bed01" count="1">
        <ingredient name="cloth" count="1" grid="-1, 0" />
        <ingredient name="cloth" count="1" grid="0, 0" />
        <ingredient name="cloth" count="1" grid="1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="-2, 1" />
        <ingredient name="spring" count="1" grid="-1, 1" />
        <ingredient name="spring" count="1" grid="0, 1" />
        <ingredient name="spring" count="1" grid="1, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="2, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="-2, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="2, 2" />
    </recipe>
 
    <recipe name="bed01Frame" count="1">
        <ingredient name="shortMetalPipe" count="1" grid="-2, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="2, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="-2, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="2, 2" />
    </recipe>
 
    <recipe name="bedRoll01_1" count="1">
        <ingredient name="cloth" count="1" grid="-2, 1" />
        <ingredient name="cloth" count="1" grid="-2, 2" />
        <ingredient name="cloth" count="1" grid="-1, 2" />
        <ingredient name="cloth" count="1" grid="0, 2" />
        <ingredient name="cloth" count="1" grid="1, 2" />
        <ingredient name="cloth" count="1" grid="2, 2" />
    </recipe>
 
    <recipe name="blueberryPie" count="1">
        <ingredient name="bottledWater" count="1" grid="0, -2" />
        <ingredient name="blueberries" count="1" grid="0, -1" />
        <ingredient name="cornMeal" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="blueberrySeed" count="4">
        <ingredient name="blueberries" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="boardedWindows" count="6">
        <ingredient name="thinPlanksOld" count="1" grid="-1, -2" />
        <ingredient name="thinPlanksOld" count="1" grid="0, -2" />
        <ingredient name="thinPlanksOld" count="1" grid="1, -2" />
        <ingredient name="thinPlanksOld" count="1" grid="-1, 0" />
        <ingredient name="thinPlanksOld" count="1" grid="0, 0" />
        <ingredient name="thinPlanksOld" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="boardedWindows" count="6">
        <ingredient name="thinPlanks" count="1" grid="-1, -2" />
        <ingredient name="thinPlanks" count="1" grid="0, -2" />
        <ingredient name="thinPlanks" count="1" grid="1, -2" />
        <ingredient name="thinPlanks" count="1" grid="-1, 0" />
        <ingredient name="thinPlanks" count="1" grid="0, 0" />
        <ingredient name="thinPlanks" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="bowl" count="4">
        <ingredient name="clayLump" count="1" grid="-1, 0" />
        <ingredient name="clayLump" count="1" grid="1, 0" />
        <ingredient name="clayLump" count="1" grid="-1, 1" />
        <ingredient name="clayLump" count="1" grid="0, 1" />
        <ingredient name="clayLump" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="bucket" count="4">
        <ingredient name="ingotIron" count="1" grid="-1, -1" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
        <ingredient name="ingotIron" count="1" grid="1, 0" />
        <ingredient name="ingotIron" count="1" grid="-1, 1" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
        <ingredient name="ingotIron" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="bucketWater" count="1">
        <ingredient name="bottledWater" count="1" grid="0, -1" />
        <ingredient name="bucket" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="campfire" count="1">
        <ingredient name="stick" count="1" grid="0, -1" />
        <ingredient name="trunkBirch" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="campfire" count="1">
        <ingredient name="stick" count="2" grid="0, -1" />
        <ingredient name="trunk" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="campfire" count="1">
        <ingredient name="stick" count="1" grid="0, -1" />
        <ingredient name="trunkBurnt" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="campfire" count="1">
        <ingredient name="stick" count="1" grid="0, -1" />
        <ingredient name="trunkPine" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="clayLump" count="10">
        <ingredient name="clay" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="clayLump" count="9">
        <ingredient name="clay" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="clubIron" count="1">
        <ingredient name="shortMetalPipe" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="2, -2" />
        <ingredient name="shortMetalPipe" count="1" grid="0, -1" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="2, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="clubSpiked" count="1">
        <ingredient name="scrapMetal" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="2, -2" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="scrapMetal" count="1" grid="2, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="scrapMetal" count="1" grid="1, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="clubWood" count="1">
        <ingredient name="stick" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="2, -2" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="stick" count="1" grid="2, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="coal" count="10">
        <ingredient name="coalOre" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="coalTorch" count="1">
        <ingredient name="coal" count="1" grid="0, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="cobblestone" count="1">
        <ingredient name="stone" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="concrete" count="9">
        <ingredient name="stone" count="1" grid="-1, -1" />
        <ingredient name="sand" count="1" grid="0, -1" />
        <ingredient name="stone" count="1" grid="1, -1" />
        <ingredient name="sand" count="1" grid="-1, 0" />
        <ingredient name="stone" count="1" grid="0, 0" />
        <ingredient name="sand" count="1" grid="1, 0" />
        <ingredient name="stone" count="1" grid="-1, 1" />
        <ingredient name="sand" count="1" grid="0, 1" />
        <ingredient name="stone" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="concrete" count="9">
        <ingredient name="destroyedStone" count="1" grid="-1, -1" />
        <ingredient name="sand" count="1" grid="0, -1" />
        <ingredient name="destroyedStone" count="1" grid="1, -1" />
        <ingredient name="sand" count="1" grid="-1, 0" />
        <ingredient name="destroyedStone" count="4" grid="0, 0" />
        <ingredient name="sand" count="1" grid="1, 0" />
        <ingredient name="destroyedStone" count="1" grid="-1, 1" />
        <ingredient name="sand" count="1" grid="0, 1" />
        <ingredient name="destroyedStone" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="concreteReinforced" count="9">
        <ingredient name="concrete" count="1" grid="-1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, -1" />
        <ingredient name="concrete" count="1" grid="1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 0" />
        <ingredient name="concrete" count="1" grid="0, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 0" />
        <ingredient name="concrete" count="1" grid="-1, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 1" />
        <ingredient name="concrete" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="concreteSlope" count="6">
        <ingredient name="concrete" count="1" grid="-1, -1" />
        <ingredient name="concrete" count="1" grid="-1, 0" />
        <ingredient name="concrete" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="cookingPot" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, -1" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="cornBread" count="1">
        <ingredient name="bottledWater" count="1" grid="0, -1" />
        <ingredient name="cornMeal" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="cornerFullWedgeAwning1" count="4">
        <ingredient name="wedgeAwning1" count="1" grid="0, -1" />
        <ingredient name="wedgeAwning1" count="1" grid="0, 0" />
        <ingredient name="wedgeAwning1" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="cornMeal" count="2">
        <ingredient name="corn" count="1" grid="0, -1" />
        <ingredient name="corn" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="cornSeed" count="4">
        <ingredient name="corn" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="corregatedMetalThin" count="5">
        <ingredient name="ingotIron" count="1" grid="-1, -1" />
        <ingredient name="ingotIron" count="1" grid="0, -1" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="1, 0" />
        <ingredient name="ingotIron" count="1" grid="-1, 1" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
        <ingredient name="ingotIron" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="door" count="1">
        <ingredient name="thinPlanks" count="1" grid="-1, -2" />
        <ingredient name="thinPlanks" count="1" grid="0, -2" />
        <ingredient name="thinPlanks" count="1" grid="-1, -1" />
        <ingredient name="thinPlanks" count="1" grid="0, -1" />
        <ingredient name="thinPlanks" count="1" grid="-1, 0" />
        <ingredient name="thinPlanks" count="1" grid="0, 0" />
        <ingredient name="thinPlanks" count="1" grid="-1, 1" />
        <ingredient name="thinPlanks" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="doorRustyMetal" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, -2" />
        <ingredient name="ingotIron" count="1" grid="0, -2" />
        <ingredient name="ingotIron" count="1" grid="-1, -1" />
        <ingredient name="ingotIron" count="1" grid="0, -1" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="-1, 1" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="doorScrapMetal" count="1">
        <ingredient name="scrapMetal" count="1" grid="-1, -2" />
        <ingredient name="scrapMetal" count="1" grid="0, -2" />
        <ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="scrapMetal" count="1" grid="-1, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 0" />
        <ingredient name="scrapMetal" count="1" grid="-1, 1" />
        <ingredient name="scrapMetal" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="doorWoodenOld" count="1">
        <ingredient name="thinPlanksOld" count="1" grid="-1, -2" />
        <ingredient name="thinPlanksOld" count="1" grid="0, -2" />
        <ingredient name="thinPlanksOld" count="1" grid="-1, -1" />
        <ingredient name="thinPlanksOld" count="1" grid="0, -1" />
        <ingredient name="thinPlanksOld" count="1" grid="-1, 0" />
        <ingredient name="thinPlanksOld" count="1" grid="0, 0" />
        <ingredient name="thinPlanksOld" count="1" grid="-1, 1" />
        <ingredient name="thinPlanksOld" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="emptyJar" count="4">
        <ingredient name="thinMetalPlate" count="1" grid="0, -1" />
        <ingredient name="glass" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="fireaxe" count="1">
        <ingredient name="ingotIron" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="ingotIron" count="1" grid="2, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="firstAidBandage" count="1">
        <ingredient name="aloeCream" count="1" grid="0, -1" />
        <ingredient name="cloth" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="foodYuccaJuice" count="1">
        <ingredient name="plantYucca" count="1" grid="0, -1" />
        <ingredient name="emptyJar" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="glass" count="4">
        <ingredient name="sand" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="glass" count="4">
        <ingredient name="desertGround" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="gunPowder" count="4">
        <ingredient name="coal" count="1" grid="0, -1" />
        <ingredient name="potassiumNitratePowder" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="halfBlockConcrete" count="2">
        <ingredient name="concrete" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="hoe" count="1">
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="2, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
        <ingredient name="stick" count="1" grid="-2, 2" />
    </recipe>
 
    <recipe name="ingotCopper" count="4">
        <ingredient name="copperOre" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="ingotIron" count="2">
        <ingredient name="scrapMetalBlock" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="ingotIron" count="5">
        <ingredient name="ironOre" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="ingotIron" count="1">
        <ingredient name="scrapMetal" count="1" grid="-1, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 0" />
        <ingredient name="scrapMetal" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="ladder" count="3">
        <ingredient name="stick" count="1" grid="-1, -2" />
        <ingredient name="stick" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="-1, -1" />
        <ingredient name="stick" count="1" grid="0, -1" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="stick" count="1" grid="-1, 0" />
        <ingredient name="stick" count="1" grid="1, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
        <ingredient name="stick" count="1" grid="0, 1" />
        <ingredient name="stick" count="1" grid="1, 1" />
        <ingredient name="stick" count="1" grid="-1, 2" />
        <ingredient name="stick" count="1" grid="1, 2" />
    </recipe>
 
    <recipe name="ladderMetal" count="3">
        <ingredient name="shortMetalPipe" count="1" grid="-1, -2" />
        <ingredient name="shortMetalPipe" count="1" grid="1, -2" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 2" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 2" />
    </recipe>
 
    <recipe name="logCabin" count="8">
        <ingredient name="trunk" count="1" grid="0, -1" />
        <ingredient name="trunk" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="logCabin" count="8">
        <ingredient name="trunkPine" count="1" grid="0, -1" />
        <ingredient name="trunkPine" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="logCabin" count="8">
        <ingredient name="trunkBurnt" count="1" grid="0, -1" />
        <ingredient name="trunkBurnt" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="logCabin" count="8">
        <ingredient name="trunkBirch" count="1" grid="0, -1" />
        <ingredient name="trunkBirch" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="metalTrussing" count="9">
        <ingredient name="shortMetalPipe" count="1" grid="-1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="1, -1" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="-1, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 1" />
        <ingredient name="shortMetalPipe" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="mineAirFilter" count="1">
        <ingredient name="scrapMetal" count="1" grid="-1, -2" />
        <ingredient name="scrapMetal" count="1" grid="0, -2" />
        <ingredient name="scrapMetal" count="1" grid="1, -2" />
        <ingredient name="gunPowder" count="1" grid="-1, -1" />
        <ingredient name="gunPowder" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="1, -1" />
        <ingredient name="airFilter" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="mineCandyTin" count="1">
        <ingredient name="scrapMetal" count="1" grid="0, -2" />
        <ingredient name="gunPowder" count="1" grid="0, -1" />
        <ingredient name="candyTin" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="mineHubcap" count="1">
        <ingredient name="hubcap" count="1" grid="0, -2" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="gunPowder" count="1" grid="0, 1" />
        <ingredient name="hubcap" count="1" grid="0, 2" />
    </recipe>
 
    <recipe name="oldChair" count="3">
        <ingredient name="stick" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="plateOldWood" count="1" grid="-1, 0" />
        <ingredient name="plateOldWood" count="1" grid="0, 0" />
        <ingredient name="plateOldWood" count="1" grid="1, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
        <ingredient name="stick" count="1" grid="1, 1" />
        <ingredient name="stick" count="1" grid="-1, 2" />
        <ingredient name="stick" count="1" grid="1, 2" />
    </recipe>
 
    <recipe name="oldWood" count="1">
        <ingredient name="driftwood2" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="oldWood" count="1">
        <ingredient name="driftwood" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="oldWood" count="4">
        <ingredient name="trunkBurnt" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="paper" count="20">
        <ingredient name="book" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="pickaxe" count="1">
        <ingredient name="ingotIron" count="1" grid="0, -2" />
        <ingredient name="ingotIron" count="1" grid="1, -2" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="ingotIron" count="1" grid="2, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="2, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="planks" count="4">
        <ingredient name="trunk" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="planks" count="4">
        <ingredient name="trunkBirch" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="planks" count="4">
        <ingredient name="trunkPine" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="poleBlockPowerPole" count="4">
        <ingredient name="planks" count="1" grid="0, -2" />
        <ingredient name="planks" count="1" grid="0, -1" />
        <ingredient name="planks" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="potassiumNitratePowder" count="10">
        <ingredient name="potassiumNitrate" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="potatoSeed" count="4">
        <ingredient name="potato" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="rabbitOnAStick" count="1">
        <ingredient name="meatRabbit" count="1" grid="0, 0" />
        <ingredient name="sharpStick" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="rabbitStew" count="1">
        <ingredient name="bottledWater" count="1" grid="0, -2" />
        <ingredient name="potato" count="1" grid="0, -1" />
        <ingredient name="meatRabbit" count="1" grid="0, 0" />
        <ingredient name="bowl" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="reinforcedMetalSiding" count="4">
        <ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="scrapMetal" count="1" grid="-1, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="sawedOffPumpShotgun" count="1">
        <ingredient name="planks" count="1" grid="0, 0" />
        <ingredient name="spring" count="1" grid="0, 1" />
        <ingredient name="ingotIron" count="1" grid="0, 2" />
    </recipe>
 
    <recipe name="scrapMetalWall" count="3">
        <ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
        <ingredient name="scrapMetal" count="1" grid="1, -1" />
        <ingredient name="scrapMetal" count="1" grid="-1, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 0" />
        <ingredient name="scrapMetal" count="1" grid="1, 0" />
        <ingredient name="scrapMetal" count="1" grid="-1, 1" />
        <ingredient name="scrapMetal" count="1" grid="0, 1" />
        <ingredient name="scrapMetal" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="sharpStick" count="1">
        <ingredient name="stick" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="shortMetalPipe" count="4">
        <ingredient name="thinMetalPlate" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="shotgunShell" count="8">
        <ingredient name="ingotLead" count="1" grid="1, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="paper" count="1" grid="-1, 1" />
        <ingredient name="ingotIron" count="1" grid="-2, 2" />
    </recipe>
 
    <recipe name="shovel" count="1">
        <ingredient name="stick" count="1" grid="2, -2" />
        <ingredient name="stick" count="1" grid="1, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="-2, 1" />
        <ingredient name="ingotIron" count="1" grid="-1, 1" />
        <ingredient name="ingotIron" count="1" grid="-2, 2" />
        <ingredient name="ingotIron" count="1" grid="-1, 2" />
    </recipe>
 
    <recipe name="sledgehammer" count="1">
        <ingredient name="ingotIron" count="1" grid="0, -2" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="2, 0" />
        <ingredient name="stick" count="1" grid="-1, 1" />
        <ingredient name="stick" count="1" grid="-2, 2" />
    </recipe>
 
    <recipe name="stairsConcrete" count="4">
        <ingredient name="concrete" count="1" grid="2, -2" />
        <ingredient name="concrete" count="1" grid="1, -1" />
        <ingredient name="concrete" count="1" grid="0, 0" />
        <ingredient name="concrete" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="stairsPavers" count="4">
        <ingredient name="brickPaver" count="1" grid="2, -2" />
        <ingredient name="brickPaver" count="1" grid="1, -1" />
        <ingredient name="brickPaver" count="1" grid="0, 0" />
        <ingredient name="brickPaver" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="stairsQuarterFilled" count="4">
        <ingredient name="planks" count="1" grid="1, -1" />
        <ingredient name="planks" count="1" grid="0, 0" />
        <ingredient name="planks" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="stairsSmallRichwood" count="4">
        <ingredient name="woodFloor01" count="1" grid="2, -2" />
        <ingredient name="woodFloor01" count="1" grid="1, -1" />
        <ingredient name="woodFloor01" count="1" grid="0, 0" />
        <ingredient name="woodFloor01" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="stairsStone" count="4">
        <ingredient name="stone" count="1" grid="2, -2" />
        <ingredient name="stone" count="1" grid="1, -1" />
        <ingredient name="stone" count="1" grid="0, 0" />
        <ingredient name="stone" count="1" grid="-1, 1" />
    </recipe>
 
    <recipe name="stick" count="4">
        <ingredient name="thinPlanks" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="stick" count="4">
        <ingredient name="thinPlanksOld" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="storageChest" count="1">
        <ingredient name="thinPlanks" count="1" grid="-1, 0" />
        <ingredient name="thinPlanks" count="1" grid="0, 0" />
        <ingredient name="thinPlanks" count="1" grid="1, 0" />
        <ingredient name="thinPlanks" count="1" grid="-1, 1" />
        <ingredient name="thinPlanks" count="1" grid="0, 1" />
        <ingredient name="thinPlanks" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="thinMetalPlate" count="4">
        <ingredient name="ingotIron" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="thinPlanks" count="4">
        <ingredient name="planks" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="thinPlanksOld" count="4">
        <ingredient name="oldWood" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="tnt" count="1">
        <ingredient name="yuccaFibers" count="1" grid="0, -2" />
        <ingredient name="paper" count="1" grid="-1, -1" />
        <ingredient name="gunPowder" count="1" grid="0, -1" />
        <ingredient name="paper" count="1" grid="1, -1" />
        <ingredient name="paper" count="1" grid="-1, 0" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="paper" count="1" grid="1, 0" />
        <ingredient name="paper" count="1" grid="-1, 1" />
        <ingredient name="paper" count="1" grid="0, 1" />
        <ingredient name="paper" count="1" grid="1, 1" />
    </recipe>
 
    <recipe name="torch" count="4">
        <ingredient name="cloth" count="1" grid="0, -1" />
        <ingredient name="stick" count="1" grid="0, 0" />
    </recipe>
 
    <recipe name="trapMine" count="1">
        <ingredient name="thinPlanks" count="1" grid="-1, -1" />
        <ingredient name="thinPlanks" count="1" grid="0, -1" />
        <ingredient name="thinPlanks" count="1" grid="1, -1" />
        <ingredient name="gunPowder" count="1" grid="-1, 0" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="gunPowder" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trapSpikes01" count="3">
        <ingredient name="sharpStick" count="1" grid="-2, 0" />
        <ingredient name="sharpStick" count="1" grid="0, 0" />
        <ingredient name="sharpStick" count="1" grid="2, 0" />
        <ingredient name="sharpStick" count="1" grid="-2, 1" />
        <ingredient name="sharpStick" count="1" grid="0, 1" />
        <ingredient name="sharpStick" count="1" grid="2, 1" />
        <ingredient name="sharpStick" count="1" grid="-2, 2" />
        <ingredient name="sharpStick" count="1" grid="0, 2" />
        <ingredient name="sharpStick" count="1" grid="2, 2" />
    </recipe>
 
    <recipe name="trunkBirchTip" count="4">
        <ingredient name="trunkBirch" count="1" grid="0, -1" />
        <ingredient name="trunkBirch" count="1" grid="-1, 0" />
        <ingredient name="trunkBirch" count="1" grid="0, 0" />
        <ingredient name="trunkBirch" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkBirchTip" count="4">
        <ingredient name="trunkBirch" count="1" grid="0, -1" />
        <ingredient name="trunkBirch" count="1" grid="-1, 0" />
        <ingredient name="trunkBirch" count="1" grid="0, 0" />
        <ingredient name="trunkBirch" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkBurntTip" count="4">
        <ingredient name="trunkBurnt" count="1" grid="0, -1" />
        <ingredient name="trunkBurnt" count="1" grid="-1, 0" />
        <ingredient name="trunkBurnt" count="1" grid="0, 0" />
        <ingredient name="trunkBurnt" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkBurntTip" count="4">
        <ingredient name="trunkBurnt" count="1" grid="0, -1" />
        <ingredient name="trunkBurnt" count="1" grid="-1, 0" />
        <ingredient name="trunkBurnt" count="32" grid="0, 0" />
        <ingredient name="trunkBurnt" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkPineTip" count="4">
        <ingredient name="trunkPine" count="1" grid="0, -1" />
        <ingredient name="trunkPine" count="1" grid="-1, 0" />
        <ingredient name="trunkPine" count="1" grid="0, 0" />
        <ingredient name="trunkPine" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkPineTip" count="4">
        <ingredient name="trunkPine" count="1" grid="0, -1" />
        <ingredient name="trunkPine" count="1" grid="-1, 0" />
        <ingredient name="trunkPine" count="1" grid="0, 0" />
        <ingredient name="trunkPine" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkTip" count="4">
        <ingredient name="trunk" count="1" grid="0, -1" />
        <ingredient name="trunk" count="1" grid="-1, 0" />
        <ingredient name="trunk" count="1" grid="0, 0" />
        <ingredient name="trunk" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="trunkTip" count="4">
        <ingredient name="trunk" count="1" grid="0, -1" />
        <ingredient name="trunk" count="1" grid="-1, 0" />
        <ingredient name="trunk" count="1" grid="0, 0" />
        <ingredient name="trunk" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="venisonStew" count="4">
        <ingredient name="bottledWater" count="1" grid="0, -2" />
        <ingredient name="potato" count="1" grid="0, -1" />
        <ingredient name="venison" count="5" grid="0, 0" />
        <ingredient name="bowl" count="1" grid="0, 1" />
    </recipe>
 
    <recipe name="wedgeAwning1" count="1">
        <ingredient name="Awning1" count="1" grid="0, -1" />
        <ingredient name="Awning1" count="1" grid="0, 0" />
        <ingredient name="Awning1" count="1" grid="1, 0" />
    </recipe>
 
    <recipe name="woodFenceOldFarm" count="4">
        <ingredient name="thinPlanks" count="1" grid="-1, -2" />
        <ingredient name="thinPlanks" count="1" grid="0, -2" />
        <ingredient name="thinPlanks" count="1" grid="1, -2" />
        <ingredient name="thinPlanks" count="1" grid="-1, 0" />
        <ingredient name="thinPlanks" count="1" grid="0, 0" />
        <ingredient name="thinPlanks" count="1" grid="1, 0" />
        <ingredient name="thinPlanks" count="1" grid="-1, 2" />
        <ingredient name="thinPlanks" count="1" grid="0, 2" />
        <ingredient name="thinPlanks" count="1" grid="1, 2" />
    </recipe>
 
    <recipe name="yuccaFibers" count="4">
        <ingredient name="plantYucca" count="1" grid="0, 0" />
    </recipe>
 
</recipes>
 
 
 
 

  • 2

Before you PM me, please read HERE.

 




#2 OneLastGoodbye

OneLastGoodbye

    Shadow Link

  • Soldier
  • PipPipPipPip
  • 62 posts
20
Good Stuff
  • LocationUkraine, Kharkiv

Posted 17 August 2013 - 04:57 AM

So you can change those, lol. :D


  • 1

#3 MDRN Buddha

MDRN Buddha

    Respect

  • Premium
  • 442 posts
152
Knowledgeable

Posted 17 August 2013 - 07:39 AM

Very nice!


  • 1

First in, Last Out
Cav Scouts


#4 Opaz

Opaz

    Dr. Breen

  • Soldier
  • PipPipPipPipPipPip
  • 197 posts
38
Valued
  • LocationSouth Georgia

Posted 17 August 2013 - 07:56 AM

Long list of crafting.


  • 1

zeel.jpg


#5 Nighty

Nighty

    Mario

  • Soldier
  • Pip
  • 4 posts
1
Good Stuff

Posted 17 August 2013 - 12:10 PM

Changed all to dirt, gg.


  • 1

#6 King Killer

King Killer

    Revolver Ocelot

  • Soldier
  • PipPipPipPipPip
  • 158 posts
37
Valued
  • LocationWisconsin

Posted 17 August 2013 - 01:30 PM

Thanks Rhino! the crafting looked a little confusing in all the videos i have whatched, as to what is needed that is. This should help a lot!


  • 1

banner2_slogan.jpg


#7 //GG// rhinoCRUNCH

//GG// rhinoCRUNCH

    Lifts brah

  • Forum Admin
  • PipPipPipPipPipPipPipPipPipPip
  • 1,333 posts
1,316
Forum King

Posted 17 August 2013 - 02:57 PM

Thats right, you can edit the XML file and change the variables as you wish.

 

Please keep in mind, this probably wont last, so have fun while you can.  

 

In the mean time, does anyone have any clue how to legitimately make Lead Ingots?  


  • 0

Before you PM me, please read HERE.

 




#8 OneLastGoodbye

OneLastGoodbye

    Shadow Link

  • Soldier
  • PipPipPipPip
  • 62 posts
20
Good Stuff
  • LocationUkraine, Kharkiv

Posted 17 August 2013 - 03:01 PM

Thats right, you can edit the XML file and change the variables as you wish.

 

Please keep in mind, this probably wont last, so have fun while you can.  

 

In the mean time, does anyone have any clue how to legitimately make Lead Ingots?  

You can't, tried everything.


  • 0

#9 gun crazy nut

gun crazy nut

    Shadow Link

  • Banned
  • PipPipPipPip
  • 67 posts
25
Valued

Posted 17 August 2013 - 03:14 PM

yea I havnt worked out how to make lead I was even tring to use the cooking pot and campfires but I havnt worked it out yet


  • 0
Kill them all and let god sort them out

#10 xXSBMXx

xXSBMXx

    Mario

  • Soldier
  • Pip
  • 2 posts
0
Neutral

Posted 17 August 2013 - 09:39 PM

Something useful to add to the xml file is this:

<recipe name="storageChest" count="1">
        <ingredient name="planks" count="1" grid="-1, 1" />
<ingredient name="planks" count="1" grid="0, -1" />
<ingredient name="planks" count="1" grid="1, 1" />
<ingredient name="planks" count="1" grid="1, 0" />
<ingredient name="planks" count="1" grid="1, -1" />
<ingredient name="planks" count="1" grid="-1, -1" />
<ingredient name="planks" count="1" grid="-1, 0" />
<ingredient name="planks" count="1" grid="0, 1" />
    </recipe>
 
 
Makes it so you can craft storage chests by putting wood planks like so
 
x = empty slot
p = planks

x  x  x  x  x
x  p  p  p  x
x  p  x  p  x
x  p  p  p  x
x  x  x  x  x

Also if you want to be able to craft lead ingots add this: 

<recipe name="ingotLead" count="5">

        <ingredient name="leadOre" count="1" grid="0, 0" />
    </recipe>
 
this would craft the same way you craft iron ingots
 
p.s. Change the "5" where it says count="5" to change the amount of ingots each ore gives you

 


 

  • 0

#11 Richspeed

Richspeed

    Mario

  • Soldier
  • Pip
  • 1 posts
0
Neutral

Posted 18 August 2013 - 06:07 PM

Thanks Rhino.


  • 0

#12 WeedBreed

WeedBreed

    Mario

  • Soldier
  • Pip
  • 2 posts
0
Neutral

Posted 22 August 2013 - 09:48 AM

For those who want to create lead ingots here the piece of code to add in the "recipes.xml" file :

 

<recipe name="ingotLead" count="the.number.you.want.have">

<ingredient name="leadOre" count="the.number.of.ore.you.want.to.get" grid="0, 0" />

</recipe>

 

No matter where you add these lines of code it works, if you put them between <recipes> </recipes> starting on line 2.

 

Have fun!!!


  • 0

#13 WeedBreed

WeedBreed

    Mario

  • Soldier
  • Pip
  • 2 posts
0
Neutral

Posted 22 August 2013 - 09:51 AM

<ingredient name="leadOre" count="the.number.of.ore.you.want.to.get" grid="0, 0" />

Sorry for my mistake, it's "the number of ore you need to have".


  • 0

#14 LIKEMINE

LIKEMINE

    Shang Tsung

  • Soldier
  • PipPip
  • 10 posts
1
Good Stuff

Posted 13 September 2013 - 02:46 PM

I believe 7DTD is gonna become a great game....and even if i dont get it in the giveaway...ill still may wind up getting it!


  • 0

#15 tommah

tommah

    Shang Tsung

  • Soldier
  • PipPip
  • 11 posts
5
Good Stuff

Posted 18 September 2013 - 06:31 PM

    <recipe name="m136Rocket" count="2">
        <ingredient name="ingotLead" count="2" grid="0, -2" />
        <ingredient name="ingotLead" count="2" grid="0, -1" />
        <ingredient name="gunPowder" count="2" grid="0, 0" />
        <ingredient name="gunPowder" count="2" grid="0, 1" />
        <ingredient name="coal" count="2" grid="0, 1" />
    </recipe>


    <recipe name="sniperRifleClip" count="1">
        <ingredient name="ingotLead" count="1" grid="0, -2" />
        <ingredient name="ingotLead" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
    </recipe>


    <recipe name="MP5Clip" count="3">
        <ingredient name="ingotLead" count="1" grid="-1, -1" />
        <ingredient name="gunPowder" count="1" grid="0, -1" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="ingotLead" count="1" grid="-1, 0" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="1, 0" />
        <ingredient name="ingotLead" count="1" grid="-1, 1" />
        <ingredient name="gunPowder" count="1" grid="0, 1" />
        <ingredient name="ingotIron" count="1" grid="1, 1" />
    </recipe>

    <recipe name="pistolClip" count="1">
        <ingredient name="ingotLead" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
    </recipe>

    <recipe name="sniperRifle" count="1">
        <ingredient name="ingotIron" count="2" grid="-1, 0" />
	<ingredient name="ingotIron" count="2" grid="-2, 0" />
	<ingredient name="planks" count="1" grid="0, 0" />
	<ingredient name="spring" count="1" grid="1, 0" />
	<ingredient name="planks" count="1" grid="2, 0" />
    </recipe>

    <recipe name="m136" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
	<ingredient name="ingotIron" count="1" grid="-2, 0" />
	<ingredient name="spring" count="1" grid="0, 0" />
	<ingredient name="ingotIron" count="2" grid="1, 0" />
    </recipe>

    <recipe name="mp5" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
	<ingredient name="ingotIron" count="1" grid="0, 1" />
	<ingredient name="ingotIron" count="1" grid="1, 0" />
	<ingredient name="spring" count="1" grid="0, 0" />
	<ingredient name="planks" count="2" grid="2, 0" />
    </recipe>

    <recipe name="pistol" count="1">
        <ingredient name="planks" count="1" grid="0, 1" />
        <ingredient name="spring" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
    </recipe>

    <recipe name="spring" count="2">
        <ingredient name="shortMetalPipe" count="1" grid="0, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="1, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="0, -1" />
	<ingredient name="shortMetalPipe" count="1" grid="-1, -1" />
    </recipe>

I know this thread is a little old but I just wanted to share my additions to the recipes.  With this you can craft all guns and ammo.... as I believe will be in the final product.


  • 1

#16 Micaelaseville

Micaelaseville

    Dr. Robotnik

  • Applicant
  • PipPipPipPipPipPip
  • 549 posts
169
Knowledgeable
  • LocationApple Valley, California

Posted 26 September 2013 - 01:12 PM

    <recipe name="m136Rocket" count="2">
        <ingredient name="ingotLead" count="2" grid="0, -2" />
        <ingredient name="ingotLead" count="2" grid="0, -1" />
        <ingredient name="gunPowder" count="2" grid="0, 0" />
        <ingredient name="gunPowder" count="2" grid="0, 1" />
        <ingredient name="coal" count="2" grid="0, 1" />
    </recipe>


    <recipe name="sniperRifleClip" count="1">
        <ingredient name="ingotLead" count="1" grid="0, -2" />
        <ingredient name="ingotLead" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
    </recipe>


    <recipe name="MP5Clip" count="3">
        <ingredient name="ingotLead" count="1" grid="-1, -1" />
        <ingredient name="gunPowder" count="1" grid="0, -1" />
        <ingredient name="ingotIron" count="1" grid="1, -1" />
        <ingredient name="ingotLead" count="1" grid="-1, 0" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="1, 0" />
        <ingredient name="ingotLead" count="1" grid="-1, 1" />
        <ingredient name="gunPowder" count="1" grid="0, 1" />
        <ingredient name="ingotIron" count="1" grid="1, 1" />
    </recipe>

    <recipe name="pistolClip" count="1">
        <ingredient name="ingotLead" count="1" grid="0, -1" />
        <ingredient name="gunPowder" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="0, 1" />
    </recipe>

    <recipe name="sniperRifle" count="1">
        <ingredient name="ingotIron" count="2" grid="-1, 0" />
	<ingredient name="ingotIron" count="2" grid="-2, 0" />
	<ingredient name="planks" count="1" grid="0, 0" />
	<ingredient name="spring" count="1" grid="1, 0" />
	<ingredient name="planks" count="1" grid="2, 0" />
    </recipe>

    <recipe name="m136" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
	<ingredient name="ingotIron" count="1" grid="-2, 0" />
	<ingredient name="spring" count="1" grid="0, 0" />
	<ingredient name="ingotIron" count="2" grid="1, 0" />
    </recipe>

    <recipe name="mp5" count="1">
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
	<ingredient name="ingotIron" count="1" grid="0, 1" />
	<ingredient name="ingotIron" count="1" grid="1, 0" />
	<ingredient name="spring" count="1" grid="0, 0" />
	<ingredient name="planks" count="2" grid="2, 0" />
    </recipe>

    <recipe name="pistol" count="1">
        <ingredient name="planks" count="1" grid="0, 1" />
        <ingredient name="spring" count="1" grid="0, 0" />
        <ingredient name="ingotIron" count="1" grid="-1, 0" />
    </recipe>

    <recipe name="spring" count="2">
        <ingredient name="shortMetalPipe" count="1" grid="0, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="1, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="0, -1" />
	<ingredient name="shortMetalPipe" count="1" grid="-1, -1" />
    </recipe>

I know this thread is a little old but I just wanted to share my additions to the recipes.  With this you can craft all guns and ammo.... as I believe will be in the final product.

Oh man this is awesome thank you so much!


  • 0

#17 tommah

tommah

    Shang Tsung

  • Soldier
  • PipPip
  • 11 posts
5
Good Stuff

Posted 29 September 2013 - 02:42 PM

no problem, I know they work but I didn't test to see how balanced they are so that may need some work but I have made everything on the list


  • 0

#18 Micaelaseville

Micaelaseville

    Dr. Robotnik

  • Applicant
  • PipPipPipPipPipPip
  • 549 posts
169
Knowledgeable
  • LocationApple Valley, California

Posted 29 September 2013 - 09:15 PM

I actually had you edit the m136Rocket because there was two 0,1 so I just took out the gunpowder 0,1 since there was already one. And I made one where a pistol gets turned into 10 scrap metal because I have soooooo many pistols. Haha


  • 0

#19 tommah

tommah

    Shang Tsung

  • Soldier
  • PipPip
  • 11 posts
5
Good Stuff

Posted 03 October 2013 - 06:06 PM

Oh! thanks for pointing that out... if I could edit, I would but....

anyway, updated again.  This will include the ability to craft an Auger and Chainsaw. 

I also am in the process of created a whole new world underground in my game.  And I can't do that without creating grass underground so this also includes creating grass blocks and "Tall grass" which is the extra grass you can find on top of the blocks.  I thought this added to the game as well so I included it.

Also the ability to craft cabinets ( I don't think that was included )

beae467c5745d92144ca2dd2a2b3393f.png

 

<recipe name="cabinetOldBottom" count="1">
        <ingredient name="thinPlanks" count="1" grid="-1, -1" />
        <ingredient name="thinPlanks" count="1" grid="0, -1" />
        <ingredient name="thinPlanks" count="1" grid="1, -1" />
        <ingredient name="planks" count="1" grid="-1, 0" />
        <ingredient name="planks" count="1" grid="-1, 1" />
        <ingredient name="planks" count="1" grid="0, 0" />
        <ingredient name="planks" count="1" grid="1, 0" />
        <ingredient name="planks" count="1" grid="1, 1" />
        <ingredient name="planks" count="1" grid="-1, 2" />
        <ingredient name="planks" count="1" grid="0, 2" />
        <ingredient name="planks" count="1" grid="1, 2" />
    </recipe>

    <recipe name="chainsaw" count="1">
        <ingredient name="thinMetalPlate" count="1" grid="2, -1" />
        <ingredient name="thinMetalPlate" count="1" grid="2, 0" />
        <ingredient name="thinMetalPlate" count="1" grid="1, -1" />
        <ingredient name="thinMetalPlate" count="1" grid="1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="-1, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="-2, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 1" />
        <ingredient name="scrapMetal" count="1" grid="0, -1" />
	<ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="-1, 1" />
        <ingredient name="scrapMetal" count="1" grid="-2, 1" />
        <ingredient name="scrapMetal" count="1" grid="-2, -1" />
    </recipe>

    <recipe name="auger" count="1">
        <ingredient name="thinMetalPlate" count="1" grid="2, -1" />
        <ingredient name="thinMetalPlate" count="1" grid="2, 0" />
        <ingredient name="thinMetalPlate" count="1" grid="1, -1" />
        <ingredient name="thinMetalPlate" count="1" grid="1, 0" />
        <ingredient name="shortMetalPipe" count="1" grid="0, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="-1, 0" />
	<ingredient name="shortMetalPipe" count="1" grid="-2, 0" />
        <ingredient name="scrapMetal" count="1" grid="0, 1" />
	<ingredient name="scrapMetal" count="1" grid="-1, -1" />
        <ingredient name="scrapMetal" count="1" grid="-2, 1" />
    </recipe>

    <recipe name="tallGrass" count="1">
        <ingredient name="grass" count="1" grid="0, 0" />
    </recipe>

    <recipe name="grass" count="1">
        <ingredient name="dirt" count="1" grid="0, 0" />
    </recipe>

 


  • 1

#20 Micaelaseville

Micaelaseville

    Dr. Robotnik

  • Applicant
  • PipPipPipPipPipPip
  • 549 posts
169
Knowledgeable
  • LocationApple Valley, California

Posted 04 October 2013 - 12:52 AM

Your good, Ill be sure to test these out next time I am on a computer. Can you make the upper cabinets too? Maybe even a toilet, or suitcase? Lol
Thanks for posting!
  • 0





Also tagged with one or more of these keywords: 7 days to die, crafting recipes, crafting, recipe to craft

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Change Theme!